#pragma once

#include <stdio.h>
#include <time.h>
#include <stdlib.h>

#define ROW 3
#define COL 3


void InitBooard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void player_move(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL]);
char Is_Win(char board[ROW][COL], int row, int col);
